AI Insights · Timothy · January 2025
Top 5 Slime Games on iOS in the US: Q4 2024 Performance
Explore the performance trends of the top slime games on iOS in the US during Q4 2024, including revenue, downloads, and active users.
In the fourth quarter of 2024, several slime-themed games captured the attention of iOS users in the United States. Here’s a closer look at the performance of the top five slime games during this period, as reported by Sensor Tower.
PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a consistent level of weekly revenue, fluctuating around $22K to $24K. The game experienced a notable peak in downloads, reaching approximately 12K in the last week of December. Active users showed a steady climb throughout the quarter, culminating at over 81K by the end of December.
Slime Pet: ASMR Virtual Friend, developed by Slime Joy Entertainment, faced a gradual decline in revenue, ending the quarter with about $1.5K. The app's downloads saw an early rise, peaking at 2.2K in mid-October, before tapering off by the end of the quarter.
Joy Slime: Stress Relief &ASMR from Slime Melody LLC maintained a stable revenue stream, hovering around $1.7K to $2.5K. However, the game did not record any new downloads during the quarter.
Jelly Toys - Slime Simulator, by Sound Jedi Ltd., experienced a revenue range of $1.5K to $2K. Downloads were minimal, with the highest weekly count reaching just over 370. Active users gradually declined from approximately 22K to 15K.
My Talking Slimy: Slime Cat 3D, published by Pixeland LLC, displayed a consistent download pattern, peaking at around 6.8K in the final week of December. Revenue was relatively stable, averaging around $1.5K to $1.9K. Active users remained steady, fluctuating between 33K and 36K.
For more detailed insights and data on app performance, visit Sensor Tower's platform.